César J. M. Jr.
Game Designer
Level Designer
Systems Designer
I design spaces, puzzles and systems that guide players through tension and discovery — from a commercial flight simulator to an indie horror game coming to Steam.
(01) Featured · 3D stealth horror · Hestios
Only Fog Remains
Formerly Ivayami: Berço da Névoa / Cradle of Fog
A 3D horror game built around puzzles and stealth. Cynthia, a journalism student, searches a fog-bound ghost town for her missing friends with no weapons and no combat — only a cassette player.
- ROLE
- Lead Game Designer
- STUDIO
- Hestios

(02) Featured · Commercial simulator · Gaya Simulations
Flight Simulator 2024
Airport development and scenery improvement work for Microsoft Flight Simulator 2024 as part of the Gaya Simulations team.
- ROLE
- Level Designer Assistant
- STUDIO
- Gaya Simulations

Index
10 more projects
- 03Time DefenseTower defense + exploration · UnityProject Manager & Lead Game Designer

- 04PilgrimenderGame jam · 2nd place, 1st PUC-JamLead Game Designer

- 05Thalassophobia3D horror · Unreal Engine 4Game Designer

- 06Panic DefenseBoard game · Tabletop SimulatorProject Manager & Lead Designer

- 07Broken MirrorMobile 2D point-and-click · UnityGame Designer

- 08Untitled endless runnerMobile · Unity · In developmentLead Game Designer

- 09Project KartKart racing · Unity · CollegeGame Designer

- 10Light Runner1D electronic board game · ArduinoLead Designer

- 11Diesel LegacyContracted beta playtestingBeta Playtester

- 12GDD Creation KnowledgeDesign documentationCo-creator and writer

About
Digital Games graduate from PUC-SP. Level Designer Assistant at Gaya Simulations on Microsoft Flight Simulator 2024, and Lead Game Designer on the project that became Only Fog Remains.
- Focus
- Game, Level, Systems, Narrative, Quest & Economy Design, UX/UI
- Experience
- Gaya Simulations · Hestios
- Tools
- Unity, Unreal Engine 4, MSFS SDK, Arduino, Monday.com
- Education
- B.A. Digital Games, PUC-SP