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(01) 3D stealth horror · Hestios

Only Fog Remains

Formerly Ivayami: Berço da Névoa / Cradle of Fog

Only Fog Remains — official Steam capsule art

A 3D horror game built around puzzles and stealth. Cynthia, a journalism student, searches a fog-bound ghost town for her missing friends with no weapons and no combat — only a cassette player.

ROLE
Lead Game Designer
Developer
Hestios
Publisher
Critical Leap
Platform
PC (Steam)
Status
Coming soon
Origin
Capstone project, Digital Games — PUC-SP

01

Overview

Trapped in Ivayami, a ghost town consumed by fog, the player must outwit the horrors hiding inside. Survival depends on stealth, perception and puzzle-solving rather than combat.

The project began as my capstone at PUC-SP under the name Ivayami: Berço da Névoa and continued at Hestios, now published by Critical Leap as Only Fog Remains. It was shown at Gamescom and Tokyo Game Show 2026 through the publisher.

02

My role

I was Lead Game Designer on the team. My responsibilities covered:

  • Game and level design planning
  • Systems and gameplay design
  • Puzzle planning and execution
  • Overworld map and progression
  • Economy design
  • UI/UX
  • Design documentation

03

Level design planning

Layout planning for the train yard area, from top-down design to execution.

Train yard level design planTrain yard level design, second pass

04

Puzzle planning and execution

Puzzle planning documentPuzzle implemented in engine

05

Overworld map and progression

Overworld map of IvayamiProgression planningProgression planning, area breakdownProgression planning, flow

06

Documentation and execution

Design documentation pageDesign executed in engine

07

The game today

Official screenshots from the Steam page.

Only Fog Remains official screenshotOnly Fog Remains official screenshotOnly Fog Remains official screenshotOnly Fog Remains official screenshot

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